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other
pages welcome | course | syllabus | reports | theater |
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The pages linked below, mostly to the Wikipedia, are designed to get you started by providing quick, condensed treatments of these terms as well as links for you to explore further. The words in the Wikipedia entries will provide you with search terms for your own exploration and discovery.
Note what is not on this list: theme. You've had enough of that in literature classes.
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Elements of fiction Fiction main article Plot - The Thirty-six Dramatic Situations Wikipedia's Fiction category |
Elements of Poetry Poetry main article |
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Types of fiction others: fables, fairy tales, comics, animation, video games |
Types of poetry Wikipedia's Poetry category The Freesound Project's Poetry tag Wikipedia's Dub music and Dub poetry Wikipedia's Cut-up technique |
[ to come when Fall schedule is available ]
Poetry-Films and Film Poems
By William C. Wees
to come, suggestions welcome
SUNY Buffalo's Electronic Poetry Center
Project Gutenberg - public domain poetry
Internet Archive's Text Archive and Audio Books Poetry Archive
Darknet:
Darknet mini-book: Introduction
by
Walter Fisher's Narrative Paradigm (add systems thinking?)
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the rational world |
the narrative world |
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We are essentially ... |
rational thinkers |
storytellers |
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We make decisions on the basis of ... |
logical arguments drawn from empirical evidence |
"good" reasons, including history, culture, and perceptions about the status and character of the other people involved, however subjective and incompletely understood |
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Rationality is determined by ... |
how much evidence we have and how well we argue |
the probability, coherence and fidelity of our "good reason" stories |
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The world is a set of ... |
logical puzzles that we can solve through rational analysis |
stories from which we choose, and thus constantly re-create, our lives |
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your other writing courses and most other college courses |
your personal life; this course |
narrative
coherence
Does the story hold together and make sense in our world? Is it
probable or at least plausible? Is it implausible but enjoyable or
interesting?
narrative fidelity
Does the story match our own beliefs and experiences? Does it portray
the world we perceive that we live in?
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Which world sounds more like the one you live in?
In this course, I am asking you to work
the right side of your brain, the intuitive storytelling side. Indeed,
poetry doesn't seem real or useful. And fiction sounds like permission
to lie. In this course, that's ok. Whether or not you're comfortable
with yours, creativity is part of the human condition. Question: Is
your creativity a burden to bear or a benefit to share? Is it an
opportunity or a threat?
Some helpful ideas and advice:
Art is a process, not a thing.
The journey is more interesting, and more important, than arriving at a destination. A story or poem is a snapshot of the process, a station on the journey to be left behind.
Here is a chart and brief description of the phases of the creative process as we will follow it in this course:
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Note how closely this chart follows our syllabus.
The cream color is for parts of the process that are mostly words: concept, property, treatment and pre-distribution pitch.
The blue color is for parts that are mostly oral: the concept and property pitches.
The brown color is for parts that are mostly digital and hands-on: producing the vehicles for distribution.
The concept or premise of a property is the fundamental core idea that drives the plot and sustains audience interest. A "high concept" is an intriguing idea that is so simple and pure that it can be stated in ten words or fewer, one sentence at most, and is easily and completely understood by all. "Scientists discover that an asteroid the size of Texas will hit Earth in 48 hours" is high concept.
High
Concept Defined Once and For All
by Steve Kaire
Yours will probably be closer to the more common: a potentially intriguing idea that is still forming and can be stated in fifty to a hundred words but can't stand alone. It needs you there to explain it.
The pitch is the gateway to the next phase of the process. A concept is pitched, as is a property. The pitch for the distributed product is the trailer, the database info, the blurb for the movie listings.
Wikipedia's Pitch
What you do in class on September 10 will be somewhere between a concept and a short pitch. We will have only two minutes for each of you to give three quick pitches, so run through them quickly and leave time for questions.
The script is the foundation -- the verbal description, the dialogue and instructions -- for a creative project that will involve many people over a long period of time. The script will change and evolve and develop, of course. But after listening to the pitches, the people who will be involved in the project want to read the script. They want to be guided verbally through a visualization of the finished project to help them decide whether to commit to it.
To use an architectural analogy, the script is like the floor plan and the sketch. You haven't actually built the thing, but the script shows the intention: the structure, the characters, and the overall movement.
What does a script look like? It can look and read like an essay, paragraph following on paragraph. It can look more like this web page, with lots of short sections with subheadings. It can have lists. It can look like a Shakespeare play, all dialogue with a few stage directions. It can be a poem, with short lines.
It can be a combination of all the above. It doesn't matter what it looks like as long as it uses words to help the reader see and hear the final project.
storyboards, flowcharts, mock-ups, outlines, and site maps
Wikipedia's Treatment
Plan, prepare. Get all your equipments and materials together and your people committed. Make lists, and think through all the scenarios.
Wikipedia's Pre-Production
While this can be the most intense and fun phase of the whole process, it is the most expensive in terms of time and other scarce resources. Good pre-production maximizes the potential of the production phase.
Personally, this is the part I enjoy most. You take your media assets and assemble, edit, and polish them into the video and web presentations that your audience will experience.
Several pitches accompany distribution. Some are words-only. All are short.
preview/trailer
press release synopsis
online database descriptions and
meta-data
program listings
If you want to bury something, print it. If you want people to experience, read, see it, then put it online.
Every computer on the Internet is equidistant from every other computer. It's a world of ends, and you don't need permission.
It's a great brave new world. Enjoy!!!!
Deconstructing fiction and poetryThe Wikipedia has good enough resources for our purpose here -- accurate, short, and neutral. All the links in the table below will take you there.
Soulmates? Quiet Library's Perfectly Aligned
MySpace profile of the male actor: Greg Tuculescu
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A
Dream Deferred |
listen to him read his poetry video of Dream Deferred
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Baghdad
Exceeds Its Object
by Kent Johnson (bio
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Here's another poem, by a student. What are the differences between it and the Hughes and Johnson poems? The student poem wastes too many words, is not closely observed: best part, whole thing, I love you, really, it seems that, etc. Vague and dreamy. The reader doesn't see much except cherry blossoms or hear much except the hummingbirds. That's a lot of words for only two visual images. When I read "nature's heart" in this poem, I don't see anything.
Elements of fiction and poetry |
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Fiction |
Poetry |
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What are they? |
Fiction: A narrative with characters resolving their conflicts |
Poetry: An interesting, pleasing arrangement of words |
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How is it produced? |
observation, trial-and-error, revision, fresh reading, revision, juxtaposition of unlike things, revision. Oh, did I mention revision? |
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What are the attributes? |
conflict, resolution, empathy voice, setting |
emotion, humor, sentiment |
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What are the parts? |
Speaker |
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How is it organized? (org prin) |
scenes, chapters, stories, novels cause and effect |
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What are the techniques? |
description, dialogue narrator, narrative |
figures of speech: similes,
metaphors, symbols, personification diction (word choice) Line breaks |
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How is it experienced? |
movies, TV, some reading passive flow, background to our lives |
song lyrics, greeting cards, marketing slogans |
Note what is not on this list: intention, meaning, theme. They are more appropriate in a literature or art appreciation course, not in a writing course. What you or any media maker "intended" to do isn't terribly relevant or interesting to the audience. In the famous words of movie producer Sam Goldwyn, if you want to send a message, use Western Union, or, these days, email or text messaging. If you want to make people smile and feel other emotions, then use stories and poems.
Some ways that stories and poems overlap and complement each other:
Fiction can have poetry as document, as epigraph, and use poetic techniques (alliteration etc.)
Poetry can tell a fictional story and use fictional techniques
Prose can use fictional and poetic techniques
Drama can tell a fictional story, characters can speak poetically
connecting poetry and other arts: augments and synergies
How does it relate to visual arts?
How does it relate to performing arts?
How does it relate to other literary arts?
Yes, this table has omissions and simplifications and it implies false distinctions in a blurred, overlapping reality. I still welcome suggestions.
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people |
writer, dramatist, author |
poet, song writer |
artist, painter, printmaker, animator photographer |
producer, designer, director, choreographer, composer, actor, singer, dancer, musician, comedian |
sculptor, architect, ceramicist, metalworker
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3D animator, information architect, interface designer, programmer |
people |
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major / main-stream genres |
fiction, script |
poetry, lyrics |
drawing, painting, print, animation photograph |
theatre, film (video), dance, opera, music, performance art, comedy |
sculpture, architecture, ceramics, metalworking, installations |
webs, worlds, games |
major / main-stream genres |
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minor / niche genres |
genre fiction - romance, mystery, sci fi |
greeting-card verse |
illustration, graphic design |
readings, recitals, acrobatics, busking, magic, juggling, marching arts |
land art, paper art, plastics, textile art, woodworking, glass |
interactive art, computer-generated art, electronic art, immersive art |
minor / niche genres |
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raw mater-ials |
plausible human speech and action |
words |
pigment (reflected light) paint and ink |
body, voice |
stone, metal, clay, wood, building materials |
pixels (emitted light) |
raw mater-ials |
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tech-niques |
description, dialogue narrator, narrative |
figures of speech: similes,
metaphors, symbols, personification |
figure and ground |
inflections, make-believe, special fx |
design principles: harmony and
contrast, rhythm and balance, domination and subordination
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simulations |
tech-niques |
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attri-butes |
conflict, resolution, empathy point of view, tone, character/voice, plot, setting |
emotion, humor, sentiment |
texture line, shape, size, color, position
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real-time enactment music: sound, note. rhythm, melody, harmony, timbre, form and style theater: genre, plot, character, visual elements, acting styles dance: forms, movement, rhythm, music |
shape, size, color, texture fills space, contains space |
3D illusion in 2D space, interactivity, remote connectivity (massively multiplayer) |
attri-butes |
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tools |
writing implement, text editor |
brush, pen, pencil camera, film |
sets, costumes, make-up, props, instruments, voices |
chisels, hammers, torches, knives, construction equipment |
computer hardware and software |
tools |
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parts |
scenes, chapters, stories, novels |
lines, stanzas, verses |
lines, shapes |
scenes, acts, music: notes, verse, chorus, bridge |
parts |
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physical |
book |
gallery |
theater |
site |
networked computer |
physical |
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verbal intelligence essays? |
intrapersonal intell? |
visual intelligence |
kinesthetic intelligence musical intelligence narrator?interpersonal intell? |
spatial intelligence |
Logical-Mathematical hardware, players, programming, networks |
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augments -- how do the arts enrich each other, how one makes another better
synergies -- how the arts connect to make wholes greater than the sum of the parts
example of synergy:
oral presentations as theater
acting and dance
poetry readings and performance
Example: Cutting one scene to another can have a number of different meanings in a video, like placing two similar scenes together, following the beat of the song, creating a whole different scene, setting a mood for the video (cuts play a huge part in that), or maybe just following the lyrics.
What's the difference between cutting to a new scene and starting a new paragraph?
parallels among elements / parts
parallels of structure and composition
works that combine art forms: opera, performance art
parallel ways audiences respond to art forms
uses and implications of similar terminology in differing art forms
How to Tell a Story
by Gary Provost
and Peter Rubie
Writer's Digest Books, 1998
What decisions do you need to make?
who,
what, when, where?
why?
cause and effect. He died. She died. Tragic but not as interesting as
this: He died because she died. Cause and effect. Stories have it and
real life often doesn't, or doesn't seem to. Real life seems more
random and arbitrary where a story is purposeful and controlled.
How
to Tell a Story
by Gary Provost and Peter Rubie
Writer's Digest Books, 1998
A script is all dialogue with notes for scenery, props, and action implied.
A novel or short story is the dialogue plus descriptions of things and actions. A narrator (3rd person) or character (first person: "I") is telling the story in a voice that we like listening to or are compelled to listen to.
Even though we say "tell a story", there is a difference between showing and telling. More accurately, the narrator should "show the story" in the sense of let it unfold, let it reveal itself like a movie does. Don't write an essay.
example of telling:
example of showing (from Baghdad Exceeds Its Object):
Look at all your backstory material. Make lists of characters and other types of information. Start to make groups.
Place the photos of your characters next to each other in pairs, think about their biographies, and get them disagreeing about something. What are they saying to each other? Listen and write it down.
Wikipedia's Backstory
"ring the changes" (origin of this phrase)
Model another story; repurpose other media
Retell another story. First, re-situate a story from its time and place to your time and place. Reverse the gender of all the characters. Now re-write the story, word for word, making the changes you need to to fit the new time, place, and people.
Do the same thing with a movie. Re-situate and retell. In another class, the students watched Ibsen's A Doll's House, which takes place in Norway over a hundred years ago. Resituate it to South Buffalo in 2007.
For example, illustrate/film on of these old-time radio shows
Let the story grow organically.
Let's ring the changes on the Gary Provost quotation above. First, we'll change it from 3rd person to first person singular.
Now first person plural.
Now let's ring the changes, layering in your backstory.
Write out from the center.
Then you have two choices:
give
yourself permission to lie, to change what really happened to what
could have or should have happened
tell
it as it really happened and then ring the changes (see above) on it
Example | Start with the wedding and work back to when they first met.
Especially good for historical events
Sketch it out, sort of advanced doodling. Sketch out flashes and snapshots of action, then assemble them chronologically.
The Thirty-six Dramatic Situations -
short
list |
expanded list
by Georges Polti
http://www.smalladdictions.com/Skateboard/articles/NFW-031.htm
What's the story of this game? who, where, when, what?
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who |
where |
when |
what |
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characters |
places |
time span |
plot |
characters
two teams
good guy / hero
bad guy / villain
coaches
refs
spectators
scorer's table personnel (officials and media)
places
net
serve
sidelines
scorer's table
locker room?
time - chronological order
pre-game
game
time-outs
post-game
shaking hands with opponents
locker room with peers
interviews with media
Scene by scene or camera shot by camera shot
This outline will answer the what? question. It will lay out how the characters will conflict with each other in this time (during the game) and space (gym).
For each scene, look at your lists and decide:
who's
is in it?
where is it?
when is it?
what happens?
name
title
topic
hero/protagonist
villain/antagonist
conflict/goal
plot
Similar example: Lego WM Final of 74 (Germany vs. Netherlands)
dialogue article in Wikipedia
structure - line length, stanza length
rhyme - pattern
punctuation (incl capitalization) - for what purpose?